Difference between revisions of "B2.Joint"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
<!-- GIDEROSOBJ:b2.Joint --> | <!-- GIDEROSOBJ:b2.Joint --> | ||
− | '''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]]<br/> | + | '''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/> |
'''<translate>Available since</translate>:''' Gideros 2011.6<br/> | '''<translate>Available since</translate>:''' Gideros 2011.6<br/> | ||
=== <translate>Description</translate> === | === <translate>Description</translate> === |
Revision as of 16:43, 31 August 2018
Supported platforms:
Available since: Gideros 2011.6
Description
The b2.Joint class is the base joint class. Joints are used to constraint two bodies together in various fashions. Some joints also feature limits and motors.
Methodsb2.Joint:getAnchorA returns the anchor point on bodyA in world coordinates |
EventsConstants |