Difference between revisions of "B2.Shape"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
<!-- GIDEROSOBJ:b2.Shape --> | <!-- GIDEROSOBJ:b2.Shape --> | ||
− | '''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]]<br/> | + | '''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/> |
'''<translate>Available since</translate>:''' Gideros 2011.6<br/> | '''<translate>Available since</translate>:''' Gideros 2011.6<br/> | ||
=== <translate>Description</translate> === | === <translate>Description</translate> === |
Revision as of 16:40, 31 August 2018
Supported platforms:
Available since: Gideros 2011.6
Description
A shape is used for collision detection.
You can not create a b2.Shape instance directly, but instead you create b2.CircleShape, b2.ChainShape and b2.PolygonShape instances.
Methods |
EventsConstants |