Difference between revisions of "B2.PolygonShape"
From GiderosMobile
| Line 1: | Line 1: | ||
| __NOTOC__ | __NOTOC__ | ||
| + | <!-- GIDEROSOBJ:b2.PolygonShape --> | ||
| '''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]]<br/> | '''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]]<br/> | ||
| '''<translate>Available since</translate>:''' Gideros 2011.6<br/> | '''<translate>Available since</translate>:''' Gideros 2011.6<br/> | ||
| Line 18: | Line 19: | ||
| | style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
| === <translate>Methods</translate> === | === <translate>Methods</translate> === | ||
| − | [[Special:MyLanguage/b2.PolygonShape.new|b2.PolygonShape.new]] <br/> | + | [[Special:MyLanguage/b2.PolygonShape.new|b2.PolygonShape.new]] <br/><!-- GIDEROSMTD:b2.PolygonShape.new --> | 
| − | [[Special:MyLanguage/b2.PolygonShape:set|b2.PolygonShape:set]] ''<translate>sets vertices</translate>''<br/> | + | [[Special:MyLanguage/b2.PolygonShape:set|b2.PolygonShape:set]] ''<translate>sets vertices</translate>''<br/><!-- GIDEROSMTD:b2.PolygonShape:set --> | 
| − | [[Special:MyLanguage/b2.PolygonShape:setAsBox|b2.PolygonShape:setAsBox]] ''<translate>set vertices to represent an oriented box</translate>''<br/> | + | [[Special:MyLanguage/b2.PolygonShape:setAsBox|b2.PolygonShape:setAsBox]] ''<translate>set vertices to represent an oriented box</translate>''<br/><!-- GIDEROSMTD:b2.PolygonShape:setAsBox --> | 
| | style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
| === <translate>Events</translate> === | === <translate>Events</translate> === | ||
| === <translate>Constants</translate> === | === <translate>Constants</translate> === | ||
| |} | |} | ||
Revision as of 14:57, 31 August 2018
Supported platforms: 



Available since: Gideros 2011.6
Inherits from: b2.Shape
Description
A convex polygon. It is assumed that the interior of the polygon is to the left of each edge.
Examples
Create a square box2d box
--create box2d physical object
local body = world:createBody{type = b2.STATIC_BODY}
local poly = b2.PolygonShape.new()
poly:setAsBox(100, 100)
local fixture = body:createFixture{shape = poly, density = 1.0, 
friction = 0.1, restitution = 0.2}
| Methodsb2.PolygonShape.new  | EventsConstants | 
