Difference between revisions of "Sprite:addChild"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
'''<translate>Available since</translate>:''' Gideros 2011.6<br/> | '''<translate>Available since</translate>:''' Gideros 2011.6<br/> | ||
+ | '''<translate>Class</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/> | ||
=== <translate>Description</translate> === | === <translate>Description</translate> === | ||
<translate><br /> | <translate><br /> | ||
Adds a sprite as a child to this sprite. The child is<br /> | Adds a sprite as a child to this sprite. The child is<br /> | ||
− | added as a last child of this | + | added as a last child of this `Sprite` instance.<br /> |
<br /> | <br /> | ||
Sprites can have only one parent. Therefore if you add a child<br /> | Sprites can have only one parent. Therefore if you add a child<br /> |
Revision as of 09:29, 24 August 2018
Available since: Gideros 2011.6
Class: Sprite
Description
Adds a sprite as a child to this sprite. The child is
added as a last child of this `Sprite` instance.
Sprites can have only one parent. Therefore if you add a child
object that already has a different sprite as a parent,
the sprite is removed from the child list of the other sprite
and then added to this sprite.
Sprite:addChild(child)
Parameters
child: (Sprite) The child sprite to add.