Difference between revisions of "Sprite:getMatrix"
From GiderosMobile
| Line 1: | Line 1: | ||
| __NOTOC__ | __NOTOC__ | ||
| '''<translate>Available since</translate>:''' Gideros 2011.6<br/> | '''<translate>Available since</translate>:''' Gideros 2011.6<br/> | ||
| + | '''<translate>Class</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/> | ||
| === <translate>Description</translate> === | === <translate>Description</translate> === | ||
| <translate><br /> | <translate><br /> | ||
| − | Returns the transformation matrix of the sprite. Each invocation of this function returns a new  | + | Returns the transformation matrix of the sprite. Each invocation of this function returns a new `Matrix` object.<br /> | 
| <br /></translate> | <br /></translate> | ||
| <source lang="lua"> | <source lang="lua"> | ||
Revision as of 09:27, 24 August 2018
Available since: Gideros 2011.6
Class: Sprite
Description
Returns the transformation matrix of the sprite. Each invocation of this function returns a new `Matrix` object.
(Matrix) = Sprite:getMatrix()
Return values
Returns (Matrix) The transformation matrix of the sprite
