Difference between revisions of "B2.Shape"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
− | '''Supported platforms:''' android | + | '''<translate>Supported platforms</translate>:''' [[File:Platform android]][[File:Platform ios]][[File:Platform mac]][[File:Platform pc]]<br/> |
− | '''Available since:''' Gideros 2011.6<br/> | + | '''<translate>Available since</translate>:''' Gideros 2011.6<br/> |
=== <translate>Description</translate> === | === <translate>Description</translate> === | ||
<translate><br /> | <translate><br /> | ||
A shape is used for collision detection.<br /> | A shape is used for collision detection.<br /> | ||
− | You can not create a | + | You can not create a `b2.Shape` instance directly, but instead you create `b2.CircleShape`, `b2.ChainShape` and `b2.PolygonShape` instances.<br /> |
<br /></translate> | <br /></translate> | ||
{|- | {|- |
Revision as of 09:27, 24 August 2018
Supported platforms: File:Platform androidFile:Platform iosFile:Platform macFile:Platform pc
Available since: Gideros 2011.6
Description
A shape is used for collision detection.
You can not create a `b2.Shape` instance directly, but instead you create `b2.CircleShape`, `b2.ChainShape` and `b2.PolygonShape` instances.
Methods |
EventsConstants |