Difference between revisions of "Shader.getProperties"
From GiderosMobile
| Line 1: | Line 1: | ||
__NOTOC__  | __NOTOC__  | ||
| − | '''Available since:''' Gideros 2018.1<br/>  | + | '''<translate>Available since</translate>:''' Gideros 2018.1<br/>  | 
| − | === Description ===  | + | === <translate>Description</translate> ===  | 
<translate>Returns a table containing various characteristics of the graphics engine</translate>  | <translate>Returns a table containing various characteristics of the graphics engine</translate>  | ||
<source lang="lua">  | <source lang="lua">  | ||
(table) = Shader:getProperties()  | (table) = Shader:getProperties()  | ||
</source>  | </source>  | ||
| − | === Return values ===  | + | === <translate>Return values</translate> ===  | 
| − | '''Returns''' (table) <translate>graphics engine properties</translate><br/>  | + | '''<translate>Returns</translate>''' (table) <translate>graphics engine properties</translate><br/>  | 
Revision as of 07:30, 24 August 2018
Available since: Gideros 2018.1
Description
Returns a table containing various characteristics of the graphics engine
(table) = Shader:getProperties()
Return values
Returns (table) graphics engine properties