Difference between revisions of "Texture"
From GiderosMobile
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'''Supported platforms:''' android, ios, mac, pc<br/> | '''Supported platforms:''' android, ios, mac, pc<br/> | ||
'''Available since:''' Gideros 2011.6<br/> | '''Available since:''' Gideros 2011.6<br/> | ||
− | === Description === | + | === <translate>Description</translate> === |
<translate><br /> | <translate><br /> | ||
<br /> | <br /> | ||
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{|- | {|- | ||
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
− | === Methods === | + | === <translate>Methods</translate> === |
[[Special:MyLanguage/Texture.new|Texture.new]] ''<translate>creates a new Texture object</translate>''<br/> | [[Special:MyLanguage/Texture.new|Texture.new]] ''<translate>creates a new Texture object</translate>''<br/> | ||
[[Special:MyLanguage/Texture.new|Texture.new]] <br/> | [[Special:MyLanguage/Texture.new|Texture.new]] <br/> | ||
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
− | === Events === | + | === <translate>Events</translate> === |
− | === Constants === | + | === <translate>Constants</translate> === |
|} | |} |
Revision as of 07:30, 24 August 2018
Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6
Description
The Texture class lets you work with textures in an application. The Texture class lets you create
a new Texture object to load from an image file and display in scene tree.
MethodsTexture.new creates a new Texture object |
EventsConstants |