Difference between revisions of "Gaming:updateState"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
− | '''Available since:''' Gideros 2012.09<br/> | + | '''<translate>Available since</translate>:''' Gideros 2012.09<br/> |
− | === Description === | + | === <translate>Description</translate> === |
<translate>Update a data element in cloud storage. Either [[Special:MyLanguage/Event.STATE_ERROR|Event.STATE_ERROR]] or [[Special:MyLanguage/Event.STATE_CONFLICT|Event.STATE_CONFLICT]] will be triggered.</translate> | <translate>Update a data element in cloud storage. Either [[Special:MyLanguage/Event.STATE_ERROR|Event.STATE_ERROR]] or [[Special:MyLanguage/Event.STATE_CONFLICT|Event.STATE_CONFLICT]] will be triggered.</translate> | ||
<source lang="lua"> | <source lang="lua"> | ||
Gaming:updateState(key,data,immediate) | Gaming:updateState(key,data,immediate) | ||
</source> | </source> | ||
− | === Parameters === | + | === <translate>Parameters</translate> === |
'''key''': (number) <translate>Key to update</translate> <br/> | '''key''': (number) <translate>Key to update</translate> <br/> | ||
'''data''': (string) <translate>New data</translate> <br/> | '''data''': (string) <translate>New data</translate> <br/> | ||
'''immediate''': (boolean) <translate>Push the update immediately</translate> <br/> | '''immediate''': (boolean) <translate>Push the update immediately</translate> <br/> |
Revision as of 07:30, 24 August 2018
Available since: Gideros 2012.09
Description
Update a data element in cloud storage. Either Event.STATE_ERROR or Event.STATE_CONFLICT will be triggered.
Gaming:updateState(key,data,immediate)
Parameters
key: (number) Key to update
data: (string) New data
immediate: (boolean) Push the update immediately