Difference between revisions of "FBInstant.getEntryPointAsync"

From GiderosMobile
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__NOTOC__
 
__NOTOC__
'''Available since:''' Gideros 2018.3<br/>
+
'''<translate>Available since</translate>:''' Gideros 2018.3<br/>
=== Description ===
+
=== <translate>Description</translate> ===
 
<translate><br />
 
<translate><br />
 
Returns the entry point that the game was launched from.<br />
 
Returns the entry point that the game was launched from.<br />
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  FBInstant.getEntryPointAsync(callback)
 
  FBInstant.getEntryPointAsync(callback)
 
</source>
 
</source>
=== Parameters ===
+
=== <translate>Parameters</translate> ===
 
'''callback''': (function) <translate>A function that will be called with two arguments: The name of the entry point from which the user started the game or nil if the operation failed, and an error code if the function failed.</translate> <br/>
 
'''callback''': (function) <translate>A function that will be called with two arguments: The name of the entry point from which the user started the game or nil if the operation failed, and an error code if the function failed.</translate> <br/>
=== Examples ===
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=== <translate>Examples</translate> ===
 
'''Example'''<br/>
 
'''Example'''<br/>
 
<source lang="lua">
 
<source lang="lua">

Revision as of 07:28, 24 August 2018

Available since: Gideros 2018.3

Description


Returns the entry point that the game was launched from.

 FBInstant.getEntryPointAsync(callback)

Parameters

callback: (function) A function that will be called with two arguments: The name of the entry point from which the user started the game or nil if the operation failed, and an error code if the function failed.

Examples

Example

FBInstant.getEntryPointAsync( function(result,error)
    if result then
		print("Entry point:",result)
	end
end)
<br/>