Difference between revisions of "B2"
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| '''Supported platforms:''' android, ios, mac, pc<br/> | '''Supported platforms:''' android, ios, mac, pc<br/> | ||
| '''Available since:''' Gideros 2011.6<br/> | '''Available since:''' Gideros 2011.6<br/> | ||
| − | === Description === | + | === <translate>Description</translate> === | 
| <translate><br /> | <translate><br /> | ||
| To load the Box2D library, call [[Special:MyLanguage/require "box2d"|require "box2d"]]. After loading Box2D library, [[Special:MyLanguage/b2|b2]] table stores all <br /> | To load the Box2D library, call [[Special:MyLanguage/require "box2d"|require "box2d"]]. After loading Box2D library, [[Special:MyLanguage/b2|b2]] table stores all <br /> | ||
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| {|- | {|- | ||
| | style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
| − | === Methods === | + | === <translate>Methods</translate> === | 
| [[Special:MyLanguage/b2.createDistanceJointDef|b2.createDistanceJointDef]] ''<translate>creates and returns a distance joint definition table</translate>''<br/> | [[Special:MyLanguage/b2.createDistanceJointDef|b2.createDistanceJointDef]] ''<translate>creates and returns a distance joint definition table</translate>''<br/> | ||
| [[Special:MyLanguage/b2.createFrictionJointDef|b2.createFrictionJointDef]] ''<translate>creates and returns a friction joint definition table</translate>''<br/> | [[Special:MyLanguage/b2.createFrictionJointDef|b2.createFrictionJointDef]] ''<translate>creates and returns a friction joint definition table</translate>''<br/> | ||
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| [[Special:MyLanguage/b2.setScale|b2.setScale]] ''<translate>sets the global pixels to meters scale</translate>''<br/> | [[Special:MyLanguage/b2.setScale|b2.setScale]] ''<translate>sets the global pixels to meters scale</translate>''<br/> | ||
| | style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
| − | === Events === | + | === <translate>Events</translate> === | 
| − | === Constants === | + | === <translate>Constants</translate> === | 
| [[Special:MyLanguage/b2.DISTANCE_JOINT|b2.DISTANCE_JOINT]]<br/> | [[Special:MyLanguage/b2.DISTANCE_JOINT|b2.DISTANCE_JOINT]]<br/> | ||
| [[Special:MyLanguage/b2.DYNAMIC_BODY|b2.DYNAMIC_BODY]]<br/> | [[Special:MyLanguage/b2.DYNAMIC_BODY|b2.DYNAMIC_BODY]]<br/> | ||
Revision as of 07:28, 24 August 2018
Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6
Description
To load the Box2D library, call require "box2d". After loading Box2D library, b2 table stores all 
classes and functions related to Box2D physics library. 
| Methodsb2.createDistanceJointDef creates and returns a distance joint definition table | EventsConstantsb2.DISTANCE_JOINT | 
