Difference between revisions of "Mesh:resizeColorArray"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
− | '''Available since:''' Gideros 2012.09<br/> | + | '''<translate>Available since</translate>:''' Gideros 2012.09<br/> |
− | === Description === | + | === <translate>Description</translate> === |
<translate><br /> | <translate><br /> | ||
Resizes the color array to contain [[Special:MyLanguage/size|size]] elements.<br /> | Resizes the color array to contain [[Special:MyLanguage/size|size]] elements.<br /> | ||
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Mesh:resizeColorArray(size) | Mesh:resizeColorArray(size) | ||
</source> | </source> | ||
− | === Parameters === | + | === <translate>Parameters</translate> === |
'''size''': (number) <translate>new color array size</translate> <br/> | '''size''': (number) <translate>new color array size</translate> <br/> |
Revision as of 07:27, 24 August 2018
Available since: Gideros 2012.09
Description
Resizes the color array to contain size elements.
If size is smaller than the current color array size, the content is reduced to its first size elements, the rest being dropped.
If size is greater than the current color array size, the content is expanded by inserting at the end as many copies of 0s as needed to reach a size of size elements.
Mesh:resizeColorArray(size)
Parameters
size: (number) new color array size