Difference between revisions of "Sprite:isVisible"

From GiderosMobile
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__NOTOC__
 
__NOTOC__
'''Available since:''' Gideros 2011.6<br/>
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'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
=== Description ===
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=== <translate>Description</translate> ===
 
<translate><br />
 
<translate><br />
 
Returns whether or not the sprite is visible. Child sprites that are not visible are also taken<br />
 
Returns whether or not the sprite is visible. Child sprites that are not visible are also taken<br />
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(bool) = Sprite:isVisible()
 
(bool) = Sprite:isVisible()
 
</source>
 
</source>
=== Return values ===
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=== <translate>Return values</translate> ===
'''Returns''' (bool) <translate>A value of [[Special:MyLanguage/true|true]] if sprite is visible; [[Special:MyLanguage/false|false]] otherwise.</translate><br/>
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'''<translate>Returns</translate>''' (bool) <translate>A value of [[Special:MyLanguage/true|true]] if sprite is visible; [[Special:MyLanguage/false|false]] otherwise.</translate><br/>

Revision as of 07:27, 24 August 2018

Available since: Gideros 2011.6

Description


Returns whether or not the sprite is visible. Child sprites that are not visible are also taken
into consideration while calculating bounds.

(bool) = Sprite:isVisible()

Return values

Returns (bool) A value of true if sprite is visible; false otherwise.