Difference between revisions of "Mesh:setTexture"
From GiderosMobile
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
− | '''Available since:''' Gideros 2012.09<br/> | + | '''<translate>Available since</translate>:''' Gideros 2012.09<br/> |
− | === Description === | + | === <translate>Description</translate> === |
<translate><br /> | <translate><br /> | ||
Sets the texture.<br /> | Sets the texture.<br /> | ||
Line 8: | Line 8: | ||
Mesh:setTexture(texture,slot) | Mesh:setTexture(texture,slot) | ||
</source> | </source> | ||
− | === Parameters === | + | === <translate>Parameters</translate> === |
'''texture''': (TextureBase) <translate></translate> <br/> | '''texture''': (TextureBase) <translate></translate> <br/> | ||
'''slot''': (number) <translate>The slot number which we are adding the Texture to (Meshes can have multiple Textures, one per slot). If omitted, slot=0 is assumed</translate> '''optional'''<br/> | '''slot''': (number) <translate>The slot number which we are adding the Texture to (Meshes can have multiple Textures, one per slot). If omitted, slot=0 is assumed</translate> '''optional'''<br/> |
Revision as of 07:26, 24 August 2018
Available since: Gideros 2012.09
Description
Sets the texture.
Mesh:setTexture(texture,slot)
Parameters
texture: (TextureBase)
slot: (number) The slot number which we are adding the Texture to (Meshes can have multiple Textures, one per slot). If omitted, slot=0 is assumed optional