Difference between revisions of "B2"
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=== Description === | === Description === | ||
<translate><br /> | <translate><br /> | ||
− | To load the Box2D library, call [[require "box2d"]]. After loading Box2D library, [[b2]] table stores all <br /> | + | To load the Box2D library, call [[Special:MyLanguage/require "box2d"|require "box2d"]]. After loading Box2D library, [[Special:MyLanguage/b2|b2]] table stores all <br /> |
classes and functions related to Box2D physics library. <br /> | classes and functions related to Box2D physics library. <br /> | ||
<br /></translate> | <br /></translate> | ||
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| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
=== Methods === | === Methods === | ||
− | [[b2.createDistanceJointDef]] ''<translate>creates and returns a distance joint definition table</translate>''<br/> | + | [[Special:MyLanguage/b2.createDistanceJointDef|b2.createDistanceJointDef]] ''<translate>creates and returns a distance joint definition table</translate>''<br/> |
− | [[b2.createFrictionJointDef]] ''<translate>creates and returns a friction joint definition table</translate>''<br/> | + | [[Special:MyLanguage/b2.createFrictionJointDef|b2.createFrictionJointDef]] ''<translate>creates and returns a friction joint definition table</translate>''<br/> |
− | [[b2.createGearJointDef]] ''<translate>creates and returns a gear joint definition table</translate>''<br/> | + | [[Special:MyLanguage/b2.createGearJointDef|b2.createGearJointDef]] ''<translate>creates and returns a gear joint definition table</translate>''<br/> |
− | [[b2.createMouseJointDef]] ''<translate>creates and returns a mouse joint definition table</translate>''<br/> | + | [[Special:MyLanguage/b2.createMouseJointDef|b2.createMouseJointDef]] ''<translate>creates and returns a mouse joint definition table</translate>''<br/> |
− | [[b2.createPrismaticJointDef]] ''<translate>creates and returns a prismatic joint definition table</translate>''<br/> | + | [[Special:MyLanguage/b2.createPrismaticJointDef|b2.createPrismaticJointDef]] ''<translate>creates and returns a prismatic joint definition table</translate>''<br/> |
− | [[b2.createPulleyJointDef]] ''<translate>creates and returns a pulley joint definition table</translate>''<br/> | + | [[Special:MyLanguage/b2.createPulleyJointDef|b2.createPulleyJointDef]] ''<translate>creates and returns a pulley joint definition table</translate>''<br/> |
− | [[b2.createRevoluteJointDef]] ''<translate>creates and returns a revolute joint definition table</translate>''<br/> | + | [[Special:MyLanguage/b2.createRevoluteJointDef|b2.createRevoluteJointDef]] ''<translate>creates and returns a revolute joint definition table</translate>''<br/> |
− | [[b2.createRopeJointDef]] <br/> | + | [[Special:MyLanguage/b2.createRopeJointDef|b2.createRopeJointDef]] <br/> |
− | [[b2.createWeldJointDef]] ''<translate>creates and returns a weld joint definition table</translate>''<br/> | + | [[Special:MyLanguage/b2.createWeldJointDef|b2.createWeldJointDef]] ''<translate>creates and returns a weld joint definition table</translate>''<br/> |
− | [[b2.createWheelJointDef]] ''<translate>creates and returns a wheel joint definition table</translate>''<br/> | + | [[Special:MyLanguage/b2.createWheelJointDef|b2.createWheelJointDef]] ''<translate>creates and returns a wheel joint definition table</translate>''<br/> |
− | [[b2.getScale]] ''<translate>returns the global pixels to meters scale</translate>''<br/> | + | [[Special:MyLanguage/b2.getScale|b2.getScale]] ''<translate>returns the global pixels to meters scale</translate>''<br/> |
− | [[b2.setScale]] ''<translate>sets the global pixels to meters scale</translate>''<br/> | + | [[Special:MyLanguage/b2.setScale|b2.setScale]] ''<translate>sets the global pixels to meters scale</translate>''<br/> |
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
=== Events === | === Events === | ||
=== Constants === | === Constants === | ||
− | [[b2.DISTANCE_JOINT]]<br/> | + | [[Special:MyLanguage/b2.DISTANCE_JOINT|b2.DISTANCE_JOINT]]<br/> |
− | [[b2.DYNAMIC_BODY]]<br/> | + | [[Special:MyLanguage/b2.DYNAMIC_BODY|b2.DYNAMIC_BODY]]<br/> |
− | [[b2.FRICTION_JOINT]]<br/> | + | [[Special:MyLanguage/b2.FRICTION_JOINT|b2.FRICTION_JOINT]]<br/> |
− | [[b2.GEAR_JOINT]]<br/> | + | [[Special:MyLanguage/b2.GEAR_JOINT|b2.GEAR_JOINT]]<br/> |
− | [[b2.KINEMATIC_BODY]]<br/> | + | [[Special:MyLanguage/b2.KINEMATIC_BODY|b2.KINEMATIC_BODY]]<br/> |
− | [[b2.MOUSE_JOINT]]<br/> | + | [[Special:MyLanguage/b2.MOUSE_JOINT|b2.MOUSE_JOINT]]<br/> |
− | [[b2.PRISMATIC_JOINT]]<br/> | + | [[Special:MyLanguage/b2.PRISMATIC_JOINT|b2.PRISMATIC_JOINT]]<br/> |
− | [[b2.PULLEY_JOINT]]<br/> | + | [[Special:MyLanguage/b2.PULLEY_JOINT|b2.PULLEY_JOINT]]<br/> |
− | [[b2.REVOLUTE_JOINT]]<br/> | + | [[Special:MyLanguage/b2.REVOLUTE_JOINT|b2.REVOLUTE_JOINT]]<br/> |
− | [[b2.ROPE_JOINT]]<br/> | + | [[Special:MyLanguage/b2.ROPE_JOINT|b2.ROPE_JOINT]]<br/> |
− | [[b2.STATIC_BODY]]<br/> | + | [[Special:MyLanguage/b2.STATIC_BODY|b2.STATIC_BODY]]<br/> |
− | [[b2.WELD_JOINT]]<br/> | + | [[Special:MyLanguage/b2.WELD_JOINT|b2.WELD_JOINT]]<br/> |
− | [[b2.WHEEL_JOINT]]<br/> | + | [[Special:MyLanguage/b2.WHEEL_JOINT|b2.WHEEL_JOINT]]<br/> |
|} | |} |
Revision as of 16:34, 23 August 2018
Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6
Description
To load the Box2D library, call require "box2d". After loading Box2D library, b2 table stores all
classes and functions related to Box2D physics library.
Methodsb2.createDistanceJointDef creates and returns a distance joint definition table |
EventsConstantsb2.DISTANCE_JOINT |