Difference between revisions of "Pixel"
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[[Pixel.new]] ''<translate>Constructor to create a Pixel with texture in letterbox mode.</translate>''<br/> | [[Pixel.new]] ''<translate>Constructor to create a Pixel with texture in letterbox mode.</translate>''<br/> | ||
[[Pixel:getColor]] ''<translate>Gets the color(s) of the Pixel</translate>''<br/> | [[Pixel:getColor]] ''<translate>Gets the color(s) of the Pixel</translate>''<br/> | ||
− | [[Pixel:getDimensions]] | + | [[Pixel:getDimensions]] <br/> |
− | [[Pixel:getTexturePosition]] | + | [[Pixel:getTexturePosition]] <br/> |
− | [[Pixel:getTextureScale]] | + | [[Pixel:getTextureScale]] <br/> |
[[Pixel:setColor]] ''<translate>Sets the color of the Pixel</translate>''<br/> | [[Pixel:setColor]] ''<translate>Sets the color of the Pixel</translate>''<br/> | ||
− | [[Pixel:setColor]] | + | [[Pixel:setColor]] <br/> |
[[Pixel:setColor]] ''<translate>Sets 4-colour gradient.</translate>''<br/> | [[Pixel:setColor]] ''<translate>Sets 4-colour gradient.</translate>''<br/> | ||
[[Pixel:setDimensions]] ''<translate>Sets both width and height of the Pixel.</translate>''<br/> | [[Pixel:setDimensions]] ''<translate>Sets both width and height of the Pixel.</translate>''<br/> | ||
[[Pixel:setHeight]] ''<translate>Sets the height of the pixel sprite.</translate>''<br/> | [[Pixel:setHeight]] ''<translate>Sets the height of the pixel sprite.</translate>''<br/> | ||
− | [[Pixel:setTexture]] | + | [[Pixel:setTexture]] <br/> |
− | [[Pixel:setTextureMatrix]] | + | [[Pixel:setTextureMatrix]] <br/> |
− | [[Pixel:setTexturePosition]] | + | [[Pixel:setTexturePosition]] <br/> |
− | [[Pixel:setTextureScale]] | + | [[Pixel:setTextureScale]] <br/> |
[[Pixel:setWidth]] ''<translate>Sets the width of the pixel sprite.</translate>''<br/> | [[Pixel:setWidth]] ''<translate>Sets the width of the pixel sprite.</translate>''<br/> | ||
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| |
Revision as of 14:35, 23 August 2018
Supported platforms:
Available since: Gideros 2016.06
Description
A rectangular Sprite which can be filled with solid colors, gradients or textures. Pixel aims at being a simpler and faster alternative to Shape when needing to display a coloured box or box with a gradient. It is also useful as Bitmap replacement since every texture will be fitted into Pixel dimensions automatically.
MethodsPixel.new Create new pixel |
EventsConstants |