Difference between revisions of "Flurry"
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<br /></translate> | <br /></translate> | ||
{|- | {|- | ||
− | | style="width: 50%;"| | + | | style="width: 50%; vertical-align:top;"| |
=== Methods === | === Methods === | ||
− | [[flurry.endTimedEvent]] | + | [[flurry.endTimedEvent]] ''<translate>ends Flurry timed event</translate>''<br/> |
− | [[flurry.isAvailable]] | + | [[flurry.isAvailable]] ''<translate>returns true if Flurry is available</translate>''<br/> |
− | [[flurry.logEvent]] | + | [[flurry.logEvent]] ''<translate>logs Flurry event</translate>''<br/> |
− | [[flurry.startSession]] | + | [[flurry.startSession]] ''<translate>starts the Flurry session with your API key</translate>''<br/> |
− | | style="width: 50%;"| | + | | style="width: 50%; vertical-align:top;"| |
=== Events === | === Events === | ||
=== Constants === | === Constants === | ||
|} | |} |
Revision as of 14:31, 23 August 2018
Supported platforms: android, ios
Available since: Gideros 2011.6
Description
This table stores all the functions related to Flurry analytics library.
Flurry is available only for iOS as an external plugin. To use flurry:
1. Create an account on [1](http://www.flurry.com) and follow the instructions about creating a new application.
2. Download Flurry header and libraries and add them to your Xcode project.
3. Add {Gideros Installation Directory}/All Plugins/Flurry/source/iOS/flurry.mm file to your Xcode project.
To load the Flurry library, call require "flurry".
Methodsflurry.endTimedEvent ends Flurry timed event |
EventsConstants |