Difference between revisions of "Pixel"

From GiderosMobile
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Pixel aims at being a simpler and faster alternative to Shape when needing to display a coloured box or box with a gradient. It is also useful as Bitmap replacement since every texture will be fitted into Pixel dimensions automatically.</translate>
 
Pixel aims at being a simpler and faster alternative to Shape when needing to display a coloured box or box with a gradient. It is also useful as Bitmap replacement since every texture will be fitted into Pixel dimensions automatically.</translate>
 
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=== Methods ===
 
=== Methods ===
[[Pixel.new]] {{<translate>Create new pixel</translate>}}<br/>
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[[Pixel.new]] ''<translate>Create new pixel</translate>''<br/>
[[Pixel.new]] {{<translate>Constructor to create a Pixel with texture in letterbox mode.</translate>}}<br/>
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[[Pixel.new]] ''<translate>Constructor to create a Pixel with texture in letterbox mode.</translate>''<br/>
[[Pixel:getColor]] {{<translate>Gets the color(s) of the Pixel</translate>}}<br/>
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[[Pixel:getColor]] ''<translate>Gets the color(s) of the Pixel</translate>''<br/>
[[Pixel:getDimensions]] {{<translate></translate>}}<br/>
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[[Pixel:getDimensions]] ''<translate></translate>''<br/>
[[Pixel:getTexturePosition]] {{<translate></translate>}}<br/>
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[[Pixel:getTexturePosition]] ''<translate></translate>''<br/>
[[Pixel:getTextureScale]] {{<translate></translate>}}<br/>
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[[Pixel:getTextureScale]] ''<translate></translate>''<br/>
[[Pixel:setColor]] {{<translate>Sets the color of the Pixel</translate>}}<br/>
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[[Pixel:setColor]] ''<translate>Sets the color of the Pixel</translate>''<br/>
[[Pixel:setColor]] {{<translate></translate>}}<br/>
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[[Pixel:setColor]] ''<translate></translate>''<br/>
[[Pixel:setColor]] {{<translate>Sets 4-colour gradient.</translate>}}<br/>
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[[Pixel:setColor]] ''<translate>Sets 4-colour gradient.</translate>''<br/>
[[Pixel:setDimensions]] {{<translate>Sets both width and height of the Pixel.</translate>}}<br/>
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[[Pixel:setDimensions]] ''<translate>Sets both width and height of the Pixel.</translate>''<br/>
[[Pixel:setHeight]] {{<translate>Sets the height of the pixel sprite.</translate>}}<br/>
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[[Pixel:setHeight]] ''<translate>Sets the height of the pixel sprite.</translate>''<br/>
[[Pixel:setTexture]] {{<translate></translate>}}<br/>
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[[Pixel:setTexture]] ''<translate></translate>''<br/>
[[Pixel:setTextureMatrix]] {{<translate></translate>}}<br/>
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[[Pixel:setTextureMatrix]] ''<translate></translate>''<br/>
[[Pixel:setTexturePosition]] {{<translate></translate>}}<br/>
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[[Pixel:setTexturePosition]] ''<translate></translate>''<br/>
[[Pixel:setTextureScale]] {{<translate></translate>}}<br/>
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[[Pixel:setTextureScale]] ''<translate></translate>''<br/>
[[Pixel:setWidth]] {{<translate>Sets the width of the pixel sprite.</translate>}}<br/>
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[[Pixel:setWidth]] ''<translate>Sets the width of the pixel sprite.</translate>''<br/>
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| style="width: 50%; vertical-align:top;"|
 
=== Events ===
 
=== Events ===
 
=== Constants ===
 
=== Constants ===
 
|}
 
|}

Revision as of 14:31, 23 August 2018

Supported platforms:
Available since: Gideros 2016.06

Description

A rectangular Sprite which can be filled with solid colors, gradients or textures. Pixel aims at being a simpler and faster alternative to Shape when needing to display a coloured box or box with a gradient. It is also useful as Bitmap replacement since every texture will be fitted into Pixel dimensions automatically.

Methods

Pixel.new Create new pixel
Pixel.new Constructor to create a Pixel with texture in letterbox mode.
Pixel:getColor Gets the color(s) of the Pixel
Pixel:getDimensions '
Pixel:getTexturePosition '
Pixel:getTextureScale '
Pixel:setColor Sets the color of the Pixel
Pixel:setColor '
Pixel:setColor Sets 4-colour gradient.
Pixel:setDimensions Sets both width and height of the Pixel.
Pixel:setHeight Sets the height of the pixel sprite.
Pixel:setTexture '
Pixel:setTextureMatrix '
Pixel:setTexturePosition '
Pixel:setTextureScale '
Pixel:setWidth Sets the width of the pixel sprite.

Events

Constants