Difference between revisions of "Pixel"
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Pixel aims at being a simpler and faster alternative to Shape when needing to display a coloured box or box with a gradient. It is also useful as Bitmap replacement since every texture will be fitted into Pixel dimensions automatically.</translate> | Pixel aims at being a simpler and faster alternative to Shape when needing to display a coloured box or box with a gradient. It is also useful as Bitmap replacement since every texture will be fitted into Pixel dimensions automatically.</translate> | ||
{|- | {|- | ||
− | | style="width: 50%;"| | + | | style="width: 50%; vertical-align:top;"| |
=== Methods === | === Methods === | ||
− | [[Pixel.new]] | + | [[Pixel.new]] ''<translate>Create new pixel</translate>''<br/> |
− | [[Pixel.new]] | + | [[Pixel.new]] ''<translate>Constructor to create a Pixel with texture in letterbox mode.</translate>''<br/> |
− | [[Pixel:getColor]] | + | [[Pixel:getColor]] ''<translate>Gets the color(s) of the Pixel</translate>''<br/> |
− | [[Pixel:getDimensions]] | + | [[Pixel:getDimensions]] ''<translate></translate>''<br/> |
− | [[Pixel:getTexturePosition]] | + | [[Pixel:getTexturePosition]] ''<translate></translate>''<br/> |
− | [[Pixel:getTextureScale]] | + | [[Pixel:getTextureScale]] ''<translate></translate>''<br/> |
− | [[Pixel:setColor]] | + | [[Pixel:setColor]] ''<translate>Sets the color of the Pixel</translate>''<br/> |
− | [[Pixel:setColor]] | + | [[Pixel:setColor]] ''<translate></translate>''<br/> |
− | [[Pixel:setColor]] | + | [[Pixel:setColor]] ''<translate>Sets 4-colour gradient.</translate>''<br/> |
− | [[Pixel:setDimensions]] | + | [[Pixel:setDimensions]] ''<translate>Sets both width and height of the Pixel.</translate>''<br/> |
− | [[Pixel:setHeight]] | + | [[Pixel:setHeight]] ''<translate>Sets the height of the pixel sprite.</translate>''<br/> |
− | [[Pixel:setTexture]] | + | [[Pixel:setTexture]] ''<translate></translate>''<br/> |
− | [[Pixel:setTextureMatrix]] | + | [[Pixel:setTextureMatrix]] ''<translate></translate>''<br/> |
− | [[Pixel:setTexturePosition]] | + | [[Pixel:setTexturePosition]] ''<translate></translate>''<br/> |
− | [[Pixel:setTextureScale]] | + | [[Pixel:setTextureScale]] ''<translate></translate>''<br/> |
− | [[Pixel:setWidth]] | + | [[Pixel:setWidth]] ''<translate>Sets the width of the pixel sprite.</translate>''<br/> |
− | | style="width: 50%;"| | + | | style="width: 50%; vertical-align:top;"| |
=== Events === | === Events === | ||
=== Constants === | === Constants === | ||
|} | |} |
Revision as of 14:31, 23 August 2018
Supported platforms:
Available since: Gideros 2016.06
Description
A rectangular Sprite which can be filled with solid colors, gradients or textures. Pixel aims at being a simpler and faster alternative to Shape when needing to display a coloured box or box with a gradient. It is also useful as Bitmap replacement since every texture will be fitted into Pixel dimensions automatically.
MethodsPixel.new Create new pixel |
EventsConstants |