Difference between revisions of "Camera"
From GiderosMobile
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| style="width: 50%;"| | | style="width: 50%;"| | ||
=== Methods === | === Methods === | ||
− | [[camera.availableDevices]] | + | [[camera.availableDevices]] {{<translate>Return a list of available devices.</translate>}}<br/> |
− | [[camera.start]] | + | [[camera.start]] {{<translate>Start streaming camera pictures to a Texture</translate>}}<br/> |
− | [[camera.stop]] | + | [[camera.stop]] {{<translate>Stop camera streaming.</translate>}}<br/> |
| style="width: 50%;"| | | style="width: 50%;"| | ||
=== Events === | === Events === | ||
=== Constants === | === Constants === | ||
|} | |} |
Revision as of 14:20, 23 August 2018
Supported platforms: android, ios, mac, pc
Available since: Gideros 2017.8
Description
Renders live camera stream into a Texture
Examples
Example
require "camera"
-- Probe camera size (use a dummy 512x512 surface)
Camera.texture=Texture.new(nil,512,512)
cw,ch=Camera.start(Camera.texture)
Camera.stop()
-- Restart camera with a full sized texture
Camera.texture=Texture.new(nil,cw,ch,true)
cw,ch=Camera.start(Camera.texture)
application:setLogicalDimensions(ch,cw)
local b=Bitmap.new(Camera.texture)
stage:addChild(b)