Difference between revisions of "SoundChannel:isLooping"
From GiderosMobile
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'''Available since:''' Gideros 2011.6<br/> | '''Available since:''' Gideros 2011.6<br/> | ||
=== Description === | === Description === | ||
− | <br /> | + | <translate><br /> |
Returns the looping state of the channel. <br /> | Returns the looping state of the channel. <br /> | ||
− | <br /> | + | <br /></translate> |
<source lang="lua"> | <source lang="lua"> | ||
(bool) = SoundChannel:isLooping() | (bool) = SoundChannel:isLooping() | ||
</source> | </source> | ||
=== Return values === | === Return values === | ||
− | '''Returns''' (bool) | + | '''Returns''' (bool) <translate>[[[true` if the channel is looping, `false]]] otherwise.</translate><br/> |
Revision as of 13:34, 23 August 2018
Available since: Gideros 2011.6
Description
Returns the looping state of the channel.
(bool) = SoundChannel:isLooping()
Return values
Returns (bool) [[[true` if the channel is looping, `false]]] otherwise.