Difference between revisions of "Controller"
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'''Available since:''' Gideros 2014.01<br/> | '''Available since:''' Gideros 2014.01<br/> | ||
=== Description === | === Description === | ||
− | Controller interface allows you to use most popular controllers on all supported operating systems under the same interface. | + | <translate>Controller interface allows you to use most popular controllers on all supported operating systems under the same interface. |
Internally Controller Interface also matches all buttons and controller behavior under the same scheme so you won't have to worry about that anymore. | Internally Controller Interface also matches all buttons and controller behavior under the same scheme so you won't have to worry about that anymore. | ||
− | For more information check out [http://docs.giderosmobile.com/interface/controller](Controller Interface Guide) | + | For more information check out [http://docs.giderosmobile.com/interface/controller](Controller Interface Guide)</translate> |
=== Examples === | === Examples === | ||
'''Using Controller example'''<br/> | '''Using Controller example'''<br/> |
Revision as of 13:33, 23 August 2018
Supported platforms:
Available since: Gideros 2014.01
Description
Controller interface allows you to use most popular controllers on all supported operating systems under the same interface.
Internally Controller Interface also matches all buttons and controller behavior under the same scheme so you won't have to worry about that anymore.
For more information check out [1](Controller Interface Guide)
Examples
Using Controller example
require "controller"
controller:addEventListener(Event.KEY_DOWN, function(e)
print("Button Down ", e.playerId, e.keyCode, findKeyCode(e.keyCode))
end)
controller:addEventListener(Event.KEY_UP, function(e)
print("Button Up ", e.playerId, e.keyCode, findKeyCode(e.keyCode))
end)
controller:addEventListener(Event.RIGHT_JOYSTICK, function(e)
print("Player: ", e.playerId)
print("RIGHT_JOYSTICK:", "x:"..e.x, "y:"..e.y, "angle:"..e.angle, "strength:"..e.strength)
end)
controller:addEventListener(Event.LEFT_JOYSTICK, function(e)
print("Player: ", e.playerId)
print("LEFT_JOYSTICK:", "x:"..e.x, "y:"..e.y, "angle:"..e.angle, "strength:"..e.strength)
end)
controller:addEventListener(Event.RIGHT_TRIGGER, function(e)
print("Player: ", e.playerId)
print("RIGHT_TRIGGER:", "strength:"..e.strength)
end)
controller:addEventListener(Event.LEFT_TRIGGER, function(e)
print("Player: ", e.playerId)
print("LEFT_TRIGGER:", "strength:"..e.strength)
end)
controller:addEventListener(Event.CONNECTED, function(e)
print("Player: ", e.playerId, "connected")
print("Are there any controllers?", controller:isAnyAvailable())
print("Controller count", controller:getPlayerCount())
print("Name of controller "..e.playerId, controller:getControllerName(e.playerId))
print("players", #controller:getPlayers())
end)
controller:addEventListener(Event.DISCONNECTED, function(e)
print("Player: ", e.playerId, "disconnected")
end)
MethodsController:getControllerName - gets the name of controller |
EventsEvent.CONNECTED Constants |