Difference between revisions of "SoundChannel:isPlaying"
From GiderosMobile
| Line 2: | Line 2: | ||
| '''Available since:''' Gideros 2011.6<br/> | '''Available since:''' Gideros 2011.6<br/> | ||
| === Description === | === Description === | ||
| − | <br /> | + | <translate><br /> | 
| Returns the playing state for the sound channel.  <br /> | Returns the playing state for the sound channel.  <br /> | ||
| − | <br /> | + | <br /></translate> | 
| <source lang="lua"> | <source lang="lua"> | ||
| (any), (any) = SoundChannel:isPlaying() | (any), (any) = SoundChannel:isPlaying() | ||
| </source> | </source> | ||
| === Return values === | === Return values === | ||
| − | '''Returns''' (any)  | + | '''Returns''' (any) <translate>[[[true` if the channel is currently playing a sound, `false]]] otherwise.</translate><br/> | 
| − | '''Returns''' (any)  | + | '''Returns''' (any) <translate>[[[true` if the channel is currently playing a sound, `false]]] otherwise.</translate><br/> | 
Revision as of 13:32, 23 August 2018
Available since: Gideros 2011.6
Description
Returns the playing state for the sound channel.  
(any), (any) = SoundChannel:isPlaying()
Return values
Returns (any) [[[true` if the channel is currently playing a sound, `false]]] otherwise.
Returns (any) [[[true` if the channel is currently playing a sound, `false]]] otherwise.
