Difference between revisions of "B2.World.new"
From GiderosMobile
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(any), (any) = b2.World.new(gravityx,gravityy,doSleep) | (any), (any) = b2.World.new(gravityx,gravityy,doSleep) | ||
</source> | </source> | ||
− | '''gravityx''': (number) the x component the gravity | + | === Parameters === |
− | '''gravityy''': (number) the y component the gravity | + | '''gravityx''': (number) the x component the gravity <br/> |
− | '''doSleep''': (boolean, default = true) improve performance by not simulating inactive bodies | + | '''gravityy''': (number) the y component the gravity <br/> |
+ | '''doSleep''': (boolean, default = true) improve performance by not simulating inactive bodies <br/> | ||
+ | === Return values === | ||
'''Returns''' (any) A new `b2.World` object.<br/> | '''Returns''' (any) A new `b2.World` object.<br/> | ||
'''Returns''' (any) A new `b2.World` object.<br/> | '''Returns''' (any) A new `b2.World` object.<br/> |
Revision as of 10:45, 23 August 2018
Available since: Gideros 2011.6
Description
Creates a new `b2.World` object. You can create more then one `b2.World` object to manage independent worlds.
(any), (any) = b2.World.new(gravityx,gravityy,doSleep)
Parameters
gravityx: (number) the x component the gravity
gravityy: (number) the y component the gravity
doSleep: (boolean, default = true) improve performance by not simulating inactive bodies
Return values
Returns (any) A new `b2.World` object.
Returns (any) A new `b2.World` object.