Difference between revisions of "B2.World.new"

From GiderosMobile
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(any), (any) = b2.World.new(gravityx,gravityy,doSleep)
 
(any), (any) = b2.World.new(gravityx,gravityy,doSleep)
 
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'''gravityx''': (number) the x component the gravity ''''''<br/>
+
=== Parameters ===
'''gravityy''': (number) the y component the gravity ''''''<br/>
+
'''gravityx''': (number) the x component the gravity <br/>
'''doSleep''': (boolean, default = true) improve performance by not simulating inactive bodies ''''''<br/>
+
'''gravityy''': (number) the y component the gravity <br/>
 +
'''doSleep''': (boolean, default = true) improve performance by not simulating inactive bodies <br/>
 +
=== Return values ===
 
'''Returns''' (any) A new `b2.World` object.<br/>
 
'''Returns''' (any) A new `b2.World` object.<br/>
 
'''Returns''' (any) A new `b2.World` object.<br/>
 
'''Returns''' (any) A new `b2.World` object.<br/>

Revision as of 10:45, 23 August 2018

Available since: Gideros 2011.6

Description


Creates a new `b2.World` object. You can create more then one `b2.World` object to manage independent worlds.

(any), (any) = b2.World.new(gravityx,gravityy,doSleep)

Parameters

gravityx: (number) the x component the gravity
gravityy: (number) the y component the gravity
doSleep: (boolean, default = true) improve performance by not simulating inactive bodies

Return values

Returns (any) A new `b2.World` object.
Returns (any) A new `b2.World` object.