Difference between revisions of "RenderTarget:getPixel"
From GiderosMobile
| Line 6: | Line 6: | ||
| (number), (number) = RenderTarget:getPixel(x,y) | (number), (number) = RenderTarget:getPixel(x,y) | ||
| </source> | </source> | ||
| − | '''x''': (number) x coordinate of pixel  | + | === Parameters === | 
| − | '''y''': (number) y coordinate of pixel  | + | '''x''': (number) x coordinate of pixel <br/> | 
| + | '''y''': (number) y coordinate of pixel <br/> | ||
| + | === Return values === | ||
| '''Returns''' (number) color in hex<br/> | '''Returns''' (number) color in hex<br/> | ||
| '''Returns''' (number) alpha value from 0 to 1<br/> | '''Returns''' (number) alpha value from 0 to 1<br/> | ||
Revision as of 10:45, 23 August 2018
Available since: Gideros 2016.06
Description
Returns single pixels color and alpha channel
(number), (number) = RenderTarget:getPixel(x,y)
Parameters
x: (number) x coordinate of pixel 
y: (number) y coordinate of pixel 
Return values
Returns (number) color in hex
Returns (number) alpha value from 0 to 1
