Difference between revisions of "Pixel.new"
| Line 6: | Line 6: | ||
|   Pixel.new(color,alpha,width,height) |   Pixel.new(color,alpha,width,height) | ||
| </source> | </source> | ||
| + | === Parameters === | ||
| '''color''': (number) hex value representing color '''optional'''<br/> | '''color''': (number) hex value representing color '''optional'''<br/> | ||
| '''alpha''': (number) alpha value from 0 to 1 '''optional'''<br/> | '''alpha''': (number) alpha value from 0 to 1 '''optional'''<br/> | ||
| Line 17: | Line 18: | ||
|   Pixel.new(texture,width,height,texture_scale_x,texture_scale_y,texture_x,texture_y) |   Pixel.new(texture,width,height,texture_scale_x,texture_scale_y,texture_x,texture_y) | ||
| </source> | </source> | ||
| − | '''texture''': (Texture) texture to use for the pixel  | + | === Parameters === | 
| + | '''texture''': (Texture) texture to use for the pixel <br/> | ||
| '''width''': (number) width of the Pixel '''optional'''<br/> | '''width''': (number) width of the Pixel '''optional'''<br/> | ||
| '''height''': (number) height of the Pixel '''optional'''<br/> | '''height''': (number) height of the Pixel '''optional'''<br/> | ||
Revision as of 10:45, 23 August 2018
Available since: Gideros 2016.06
Description
Create new pixel
 Pixel.new(color,alpha,width,height)
Parameters
color: (number) hex value representing color optional
alpha: (number) alpha value from 0 to 1 optional
width: (number) width of pixel optional
height: (number) height of pixel optional
Available since: in development
Description
Constructor to create a Pixel with texture in letterbox mode. Every texture will be fitted into Pixel dimensions with preserving texture aspect ratio.
 Pixel.new(texture,width,height,texture_scale_x,texture_scale_y,texture_x,texture_y)
Parameters
texture: (Texture) texture to use for the pixel 
width: (number) width of the Pixel optional
height: (number) height of the Pixel optional
texture_scale_x: (number) horizontal scale of the pixel texture optional
texture_scale_y: (number) vertical scale of the pixel texture optional
texture_x: (number) horizontal position of the pixel texture optional
texture_y: (number) vertical position of the pixel texture optional
