Difference between revisions of "RenderTarget:draw"
From GiderosMobile
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RenderTarget:draw(sprite,x,y) | RenderTarget:draw(sprite,x,y) | ||
</source> | </source> | ||
− | '''sprite''': (Sprite) any sprite inherited object or object hierarchy to render (this object doesn't need to be added to the stage hierarchy) | + | === Parameters === |
+ | '''sprite''': (Sprite) any sprite inherited object or object hierarchy to render (this object doesn't need to be added to the stage hierarchy) <br/> | ||
'''x''': (number, default = 0) The x start position of the texture '''optional'''<br/> | '''x''': (number, default = 0) The x start position of the texture '''optional'''<br/> | ||
'''y''': (number, default = 0) The y start position of the texture '''optional'''<br/> | '''y''': (number, default = 0) The y start position of the texture '''optional'''<br/> |
Revision as of 10:44, 23 August 2018
Available since: Gideros 2013.06
Description
Renders provided object or object hierarchy as a texture.
RenderTarget:draw(sprite,x,y)
Parameters
sprite: (Sprite) any sprite inherited object or object hierarchy to render (this object doesn't need to be added to the stage hierarchy)
x: (number, default = 0) The x start position of the texture optional
y: (number, default = 0) The y start position of the texture optional