Difference between revisions of "Sprite:contains"
From GiderosMobile
| Line 9: | Line 9: | ||
| (bool) = Sprite:contains(child) | (bool) = Sprite:contains(child) | ||
| </source> | </source> | ||
| − | '''child''': (Sprite) The child object to test.  | + | === Parameters === | 
| + | '''child''': (Sprite) The child object to test. <br/> | ||
| + | === Return values === | ||
| '''Returns''' (bool) `true` if the child object is contained in the subtree of this `Sprite` instance, otherwise `false`.<br/> | '''Returns''' (bool) `true` if the child object is contained in the subtree of this `Sprite` instance, otherwise `false`.<br/> | ||
Revision as of 10:38, 23 August 2018
Available since: Gideros 2011.6
Description
Determines whether the specified sprite is contained in the subtree of
this `Sprite` instance.
(bool) = Sprite:contains(child)
Parameters
child: (Sprite) The child object to test. 
Return values
Returns (bool) `true` if the child object is contained in the subtree of this `Sprite` instance, otherwise `false`.
