Difference between revisions of "R3d.Fixture:getMaterial"
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'''Available since:''' Gideros 2019.10<br/> | '''Available since:''' Gideros 2019.10<br/> | ||
| − | '''Class:''' [[R3d. | + | '''Class:''' [[R3d.Fixture]]<br/> |
=== Description === | === Description === | ||
| − | Gets the | + | Gets the fixture material (''bounciness'', ''frictionCoefficient'', ''massDensity''). |
| − | < | + | <syntaxhighlight lang="lua"> |
| − | ( | + | (number), (number), (number) = r3d.Body:getMaterial() |
| − | </ | + | </syntaxhighlight> |
=== Return values === | === Return values === | ||
| − | + | '''Returns''' (number) the bounciness of the fixture (default = 0.5)<br/> | |
| + | '''Returns''' (number) the friction coefficient of the fixture (default = 0.3)<br/> | ||
| + | '''Returns''' (number) the mass density of the fixture (default = 1 kg)<br/> | ||
| − | + | values between 0 and 1 (0 means no bounciness/friction) | |
| − | + | ||
| − | ''' | + | '''''rolling resistance'' has been removed in latest ReactPhysics3D. Use [[R3d.Body:setAngularDamping]] to set and get the rolling resistance''' |
=== Example === | === Example === | ||
| − | < | + | <syntaxhighlight lang="lua"> |
| − | local | + | -- the body |
| − | print(mat.bounciness, mat.frictionCoefficient, mat. | + | view.body = world:createBody(view:getMatrix()) |
| − | </ | + | local shape = r3d.SphereShape.new(params.sizex) -- radius |
| + | local fixture = view.body:createFixture(shape, nil, params.mass) | ||
| + | -- materials | ||
| + | local mat = fixture:getMaterial() | ||
| + | print(mat.bounciness, mat.frictionCoefficient, mat.massDensity) | ||
| + | </syntaxhighlight> | ||
| − | {{R3d. | + | {{R3d.Fixture}} |
Latest revision as of 02:02, 19 December 2025
Available since: Gideros 2019.10
Class: R3d.Fixture
Description
Gets the fixture material (bounciness, frictionCoefficient, massDensity).
(number), (number), (number) = r3d.Body:getMaterial()
Return values
Returns (number) the bounciness of the fixture (default = 0.5)
Returns (number) the friction coefficient of the fixture (default = 0.3)
Returns (number) the mass density of the fixture (default = 1 kg)
values between 0 and 1 (0 means no bounciness/friction)
rolling resistance has been removed in latest ReactPhysics3D. Use R3d.Body:setAngularDamping to set and get the rolling resistance
Example
-- the body
view.body = world:createBody(view:getMatrix())
local shape = r3d.SphereShape.new(params.sizex) -- radius
local fixture = view.body:createFixture(shape, nil, params.mass)
-- materials
local mat = fixture:getMaterial()
print(mat.bounciness, mat.frictionCoefficient, mat.massDensity)