Difference between revisions of "B2.WorldManifold"
From GiderosMobile
m (Text replacement - "<source" to "<syntaxhighlight") |
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__NOTOC__ | __NOTOC__ | ||
− | |||
<!-- GIDEROSOBJ:b2.WorldManifold --> | <!-- GIDEROSOBJ:b2.WorldManifold --> | ||
− | ''' | + | '''Supported platforms:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/> |
− | ''' | + | '''Available since:''' Gideros 2012.09.6<br/> |
− | === | + | === Description === |
Contains information about contact relative to the world. | Contains information about contact relative to the world. | ||
− | === | + | === Examples === |
'''Checking collisions from bottom using b2.Contact''' | '''Checking collisions from bottom using b2.Contact''' | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
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end | end | ||
end) | end) | ||
− | </ | + | </syntaxhighlight> |
'''Example content of b2.WorldManifold''' | '''Example content of b2.WorldManifold''' | ||
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} | } | ||
} | } | ||
− | </ | + | </syntaxhighlight> |
{|- | {|- | ||
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
− | === | + | === Methods === |
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
− | === | + | === Events === |
− | === | + | === Constants === |
− | [[ | + | [[normal]]<br/><!--GIDEROSCST:normal table--> |
− | [[ | + | [[points]]<br/><!--GIDEROSCST:points table--> |
|} | |} | ||
---- | ---- | ||
*'''[[LiquidFun]]''' | *'''[[LiquidFun]]''' |
Latest revision as of 02:06, 1 December 2023
Supported platforms:
Available since: Gideros 2012.09.6
Description
Contains information about contact relative to the world.
Examples
Checking collisions from bottom using b2.Contact
local isTouchingGround = false
world:addEventListener(Event.BEGIN_CONTACT, function(e)
local manifold = e.contact:getWorldManifold()
if manifold.normal.y > 0.9 then
--collision came from bottom
isTouchingGround = true
end
end)
world:addEventListener(Event.END_CONTACT, function(e)
local manifold = e.contact:getWorldManifold()
if manifold.normal.y < 0.1 then
--collision ended from bottom
isTouchingGround = false
end
end)
Example content of b2.WorldManifold
[normal] => Table {
{
[y] => -1
[x] => 0
}
[points] => Table {
{
[1] => Table {
{
[y] => 319.92502212524
[x] => 99.999997615814
}
}
Methods |
EventsConstants |