Difference between revisions of "TextureRegion.new"

From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
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__NOTOC__
 
__NOTOC__
<languages />
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'''Available since:''' Gideros 2011.6<br/>
'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
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'''Class:''' [[TextureRegion]]<br/>
'''<translate>Class</translate>:''' [[Special:MyLanguage/TextureRegion|TextureRegion]]<br/>
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=== <translate>Description</translate> ===
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=== Description ===
<translate><br />
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Creates a new TextureRegion object.
Creates a new TextureRegion object.<br />
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<syntaxhighlight lang="lua">
<br /></translate>
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TextureRegion.new(texture)
<source lang="lua">
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</syntaxhighlight>
TextureRegion.new(texture)
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<syntaxhighlight lang="lua">
</source>
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TextureRegion.new(texture,x,y,width,height)
=== <translate>Parameters</translate> ===
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</syntaxhighlight>
'''texture''': (TextureBase) <translate>texture object</translate> <br/>
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__NOTOC__
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If TextureRegion object is created with 1 parameter (texture), it specifies the whole texture.
<languages />
+
 
'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
+
If TextureRegion object is created with 5 parameters (texture, x, y, width, height), it specifies a rectangular region within texture.
'''<translate>Class</translate>:''' [[Special:MyLanguage/TextureRegion|TextureRegion]]<br/>
+
 
=== <translate>Description</translate> ===
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=== Parameters ===
<translate><br />
+
'''texture''': (TextureBase) texture object<br/>
Creates a new TextureRegion object.<br />
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'''x''': (number) left coordinate of the region<br/>
<br />
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'''y''': (number) top coordinate of the region<br/>
If TextureRegion object is created with 1 parameter (texture), it specifies the whole texture.<br />
+
'''width''': (number) width of the region<br/>
If TextureRegion object is created with 5 parameters (texture, x, y, width, height), if specifies a rectangular region within texture.<br />
+
'''height''': (number) height of the region<br/>
<br />
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<br /></translate>
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{{TextureRegion}}
<source lang="lua">
 
TextureRegion.new(texture,x,y,width,height)
 
</source>
 
=== <translate>Parameters</translate> ===
 
'''texture''': (TextureBase) <translate>texture object</translate> <br/>
 
'''x''': (number) <translate>left coordinate of the region</translate> <br/>
 
'''y''': (number) <translate>top coordinate of the region</translate> <br/>
 
'''width''': (number) <translate>width of the region</translate> <br/>
 
'''height''': (number) <translate>height of the region</translate> <br/>
 

Latest revision as of 14:33, 13 July 2023

Available since: Gideros 2011.6
Class: TextureRegion

Description

Creates a new TextureRegion object.

TextureRegion.new(texture)
TextureRegion.new(texture,x,y,width,height)

If TextureRegion object is created with 1 parameter (texture), it specifies the whole texture.

If TextureRegion object is created with 5 parameters (texture, x, y, width, height), it specifies a rectangular region within texture.

Parameters

texture: (TextureBase) texture object
x: (number) left coordinate of the region
y: (number) top coordinate of the region
width: (number) width of the region
height: (number) height of the region