Difference between revisions of "Stage"

From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
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__NOTOC__
 
__NOTOC__
'''Supported platforms:''' android, ios, mac, pc<br/>
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<!-- GIDEROSOBJ:Stage -->
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'''Supported platforms:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/>
 
'''Available since:''' Gideros 2011.6<br/>
 
'''Available since:''' Gideros 2011.6<br/>
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'''Inherits from:''' [[Sprite]]<br/>
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=== Description ===
 
=== Description ===
<br />
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The '''Stage''' class represents the top of the scene tree hierarchy. The instance of '''Stage''' is not created directly (there is no ''Stage.new'' function) but there is already a global variable '''''stage'''''.
<br />
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The `Stage` class represents the top of the scene tree hierarchy. The instances of `Stage` is not created directly (there is not any `Stage.new` function) but<br />
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=== Example ===
there is already a global variable `stage`.<br />
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'''We won't see the pixel until we add it to ''stage'''''
<br />
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<syntaxhighlight lang="lua">
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local pixel = Pixel.new(0xff00ff, 1, 64, 64)
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pixel:setPosition(16, 16)
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stage:addChild(pixel)
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</syntaxhighlight>
  
 
 
 
 
 
 
 
 
 
 
 
{|-
 
{|-
| style="width: 50%;"|
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| style="width: 50%; vertical-align:top;"|
 
=== Methods ===
 
=== Methods ===
[[Stage:setClearColorBuffer]] - Enable/disable draw call for background color<br/>
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[[Stage:setClearColorBuffer]] ''enables/disables draw call for background color''<br/><!--GIDEROSMTD:Stage:setClearColorBuffer(boolean) enables/disables draw call for background color-->
| style="width: 50%;"|
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 +
| style="width: 50%; vertical-align:top;"|
 
=== Events ===
 
=== Events ===
 
=== Constants ===
 
=== Constants ===
 
|}
 
|}
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{{GIDEROS IMPORTANT LINKS}}

Latest revision as of 14:33, 13 July 2023

Supported platforms: Platform android.pngPlatform ios.pngPlatform mac.pngPlatform pc.pngPlatform html5.pngPlatform winrt.pngPlatform win32.png
Available since: Gideros 2011.6
Inherits from: Sprite

Description

The Stage class represents the top of the scene tree hierarchy. The instance of Stage is not created directly (there is no Stage.new function) but there is already a global variable stage.

Example

We won't see the pixel until we add it to stage

local pixel = Pixel.new(0xff00ff, 1, 64, 64)
pixel:setPosition(16, 16)
stage:addChild(pixel)

Methods

Stage:setClearColorBuffer enables/disables draw call for background color

Events

Constants