Difference between revisions of "Stage"
From GiderosMobile
(removed language stuff) |
m (Text replacement - "</source>" to "</syntaxhighlight>") |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 6: | Line 6: | ||
=== Description === | === Description === | ||
− | The '''Stage''' class represents the top of the scene tree hierarchy. The | + | The '''Stage''' class represents the top of the scene tree hierarchy. The instance of '''Stage''' is not created directly (there is no ''Stage.new'' function) but there is already a global variable '''''stage'''''. |
+ | |||
+ | === Example === | ||
+ | '''We won't see the pixel until we add it to ''stage''''' | ||
+ | <syntaxhighlight lang="lua"> | ||
+ | local pixel = Pixel.new(0xff00ff, 1, 64, 64) | ||
+ | pixel:setPosition(16, 16) | ||
+ | stage:addChild(pixel) | ||
+ | </syntaxhighlight> | ||
{|- | {|- |
Latest revision as of 14:33, 13 July 2023
Supported platforms:
Available since: Gideros 2011.6
Inherits from: Sprite
Description
The Stage class represents the top of the scene tree hierarchy. The instance of Stage is not created directly (there is no Stage.new function) but there is already a global variable stage.
Example
We won't see the pixel until we add it to stage
local pixel = Pixel.new(0xff00ff, 1, 64, 64)
pixel:setPosition(16, 16)
stage:addChild(pixel)
MethodsStage:setClearColorBuffer enables/disables draw call for background color |
EventsConstants |