Difference between revisions of "X Threads"

From GiderosMobile
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__NOTOC__
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<!-- GIDEROSOBJ:Threads -->
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'''Supported platforms:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform pc.png]][[File:Platform mac.png]][[File:Platform winrt.png]][[File:Platform win32.png]]<br/>
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'''Available since:''' 2018.10<br/>
  
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=== Description ===
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The '''Threads''' plugin provides the ability to run Lua code in separate threads, taking advantage of multiple cores where available.
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=== Example ===
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'''Simple example of getting result from a thread'''
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<syntaxhighlight lang="lua">
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require "Threads"
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local thread = Thread.new()
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thread:setFunction(function()
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local a = 0
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for i = 1, 10000000 do
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a += 1
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end
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return i
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end)
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thread:execute()
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local ok = false
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while not ok do
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ok = thread:getResult()
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end
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print("woot!")
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</source>
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=== Class ===
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[[Thread]]<br/>
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{{Thread}}

Latest revision as of 14:32, 13 July 2023

Supported platforms: Platform android.pngPlatform ios.pngPlatform pc.pngPlatform mac.pngPlatform winrt.pngPlatform win32.png
Available since: 2018.10

Description

The Threads plugin provides the ability to run Lua code in separate threads, taking advantage of multiple cores where available.

Example

Simple example of getting result from a thread <syntaxhighlight lang="lua"> require "Threads" local thread = Thread.new() thread:setFunction(function() local a = 0 for i = 1, 10000000 do a += 1 end return i end) thread:execute() local ok = false while not ok do ok = thread:getResult() end print("woot!") </source>

Class

Thread