Difference between revisions of "Os.timer"
From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>") |
|||
(9 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
'''Available since:''' Gideros 2011.6<br/> | '''Available since:''' Gideros 2011.6<br/> | ||
+ | '''Class:''' [[os]]<br/> | ||
+ | |||
=== Description === | === Description === | ||
− | + | Returns precise time in seconds relative to some arbitrary point. | |
− | Returns precise time in seconds relative to some arbitrary point. | + | <syntaxhighlight lang="lua"> |
− | |||
− | < | ||
(number) = os.timer() | (number) = os.timer() | ||
− | </ | + | </syntaxhighlight> |
− | '''Returns''' (number) | + | |
+ | === Return values === | ||
+ | '''Returns''' (number) precise time in seconds relative to some arbitrary point<br/> | ||
+ | |||
+ | === Example === | ||
+ | <syntaxhighlight lang="lua"> | ||
+ | local function onEnterFrame(event) | ||
+ | -- get the precise timer | ||
+ | local t = os.timer() | ||
+ | |||
+ | -- animate r,g,b multipliers of color transform | ||
+ | local r = (math.sin(t * 0.5 + 0.3) + 1) / 2 | ||
+ | local g = (math.sin(t * 0.8 + 0.2) + 1) / 2 | ||
+ | local b = (math.sin(t * 1.3 + 0.6) + 1) / 2 | ||
+ | |||
+ | -- set color transform | ||
+ | bitmap:setColorTransform(r, g, b, 1) | ||
+ | |||
+ | -- update the positions of dots | ||
+ | reddot:setX(90 + r * 280) | ||
+ | greendot:setX(90 + g * 280) | ||
+ | bluedot:setX(90 + b * 280) | ||
+ | end | ||
+ | </syntaxhighlight> | ||
+ | |||
+ | {{Os}} |
Latest revision as of 14:31, 13 July 2023
Available since: Gideros 2011.6
Class: os
Description
Returns precise time in seconds relative to some arbitrary point.
(number) = os.timer()
Return values
Returns (number) precise time in seconds relative to some arbitrary point
Example
local function onEnterFrame(event)
-- get the precise timer
local t = os.timer()
-- animate r,g,b multipliers of color transform
local r = (math.sin(t * 0.5 + 0.3) + 1) / 2
local g = (math.sin(t * 0.8 + 0.2) + 1) / 2
local b = (math.sin(t * 1.3 + 0.6) + 1) / 2
-- set color transform
bitmap:setColorTransform(r, g, b, 1)
-- update the positions of dots
reddot:setX(90 + r * 280)
greendot:setX(90 + g * 280)
bluedot:setX(90 + b * 280)
end