Difference between revisions of "Os.timer"
From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>")  | 
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__NOTOC__  | __NOTOC__  | ||
'''Available since:''' Gideros 2011.6<br/>  | '''Available since:''' Gideros 2011.6<br/>  | ||
| + | '''Class:''' [[os]]<br/>  | ||
| + | |||
=== Description ===  | === Description ===  | ||
| − | + | Returns precise time in seconds relative to some arbitrary point.  | |
| − | Returns precise time in seconds relative to some arbitrary point.  | + | <syntaxhighlight lang="lua">  | 
| − | |||
| − | <  | ||
(number) = os.timer()  | (number) = os.timer()  | ||
| − | </  | + | </syntaxhighlight>  | 
| − | '''Returns''' (number)   | + | |
| + | === Return values ===  | ||
| + | '''Returns''' (number) precise time in seconds relative to some arbitrary point<br/>  | ||
| + | |||
| + | === Example ===  | ||
| + | <syntaxhighlight lang="lua">  | ||
| + | local function onEnterFrame(event)  | ||
| + | 	-- get the precise timer  | ||
| + | 	local t = os.timer()  | ||
| + | |||
| + | 	-- animate r,g,b multipliers of color transform  | ||
| + | 	local r = (math.sin(t * 0.5 + 0.3) + 1) / 2  | ||
| + | 	local g = (math.sin(t * 0.8 + 0.2) + 1) / 2  | ||
| + | 	local b = (math.sin(t * 1.3 + 0.6) + 1) / 2  | ||
| + | |||
| + | 	-- set color transform  | ||
| + | 	bitmap:setColorTransform(r, g, b, 1)  | ||
| + | |||
| + | 	-- update the positions of dots  | ||
| + | 	reddot:setX(90 + r * 280)  | ||
| + | 	greendot:setX(90 + g * 280)  | ||
| + | 	bluedot:setX(90 + b * 280)  | ||
| + | end  | ||
| + | </syntaxhighlight>  | ||
| + | |||
| + | {{Os}}  | ||
Latest revision as of 14:31, 13 July 2023
Available since: Gideros 2011.6
Class: os
Description
Returns precise time in seconds relative to some arbitrary point.
(number) = os.timer()
Return values
Returns (number) precise time in seconds relative to some arbitrary point
Example
local function onEnterFrame(event)
	-- get the precise timer
	local t = os.timer()
	
	-- animate r,g,b multipliers of color transform
	local r = (math.sin(t * 0.5 + 0.3) + 1) / 2
	local g = (math.sin(t * 0.8 + 0.2) + 1) / 2
	local b = (math.sin(t * 1.3 + 0.6) + 1) / 2
	
	-- set color transform
	bitmap:setColorTransform(r, g, b, 1)
	-- update the positions of dots
	reddot:setX(90 + r * 280)
	greendot:setX(90 + g * 280)
	bluedot:setX(90 + b * 280)
end