Difference between revisions of "Mesh:getTextureCoordinate"
From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>") |
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__NOTOC__ | __NOTOC__ | ||
'''Available since:''' Gideros 2013.06<br/> | '''Available since:''' Gideros 2013.06<br/> | ||
+ | '''Class:''' [[Mesh]]<br/> | ||
+ | |||
=== Description === | === Description === | ||
− | Returns u and v coordinate of the i-th element from texture coordinate array | + | Returns the u and v coordinate of the i-th element from the texture coordinate array. |
− | < | + | <syntaxhighlight lang="lua"> |
(number), (number) = Mesh:getTextureCoordinate(i) | (number), (number) = Mesh:getTextureCoordinate(i) | ||
− | </ | + | </syntaxhighlight> |
− | '''i''': (number) index | + | |
+ | === Parameters === | ||
+ | '''i''': (number) index<br/> | ||
+ | |||
+ | === Return values === | ||
'''Returns''' (number) u coordinate<br/> | '''Returns''' (number) u coordinate<br/> | ||
'''Returns''' (number) v cordinate<br/> | '''Returns''' (number) v cordinate<br/> | ||
+ | |||
+ | {{Mesh}} |
Latest revision as of 14:31, 13 July 2023
Available since: Gideros 2013.06
Class: Mesh
Description
Returns the u and v coordinate of the i-th element from the texture coordinate array.
(number), (number) = Mesh:getTextureCoordinate(i)
Parameters
i: (number) index
Return values
Returns (number) u coordinate
Returns (number) v cordinate
- Mesh
- Mesh.new
- Mesh:clearColorArray
- Mesh:clearIndexArray
- Mesh:clearTexture
- Mesh:clearTextureCoordinateArray
- Mesh:clearVertexArray
- Mesh:getColor
- Mesh:getColorArraySize
- Mesh:getIndex
- Mesh:getIndexArraySize
- Mesh:getTextureCoordinate
- Mesh:getTextureCoordinateArraySize
- Mesh:getVertex
- Mesh:getVertexArraySize
- Mesh:resizeColorArray
- Mesh:resizeIndexArray
- Mesh:resizeTextureCoordinateArray
- Mesh:resizeVertexArray
- Mesh:setAutoSort
- Mesh:setColor
- Mesh:setColorArray
- Mesh:setColors
- Mesh:setCullMode
- Mesh:setGenericArray
- Mesh:setIndex
- Mesh:setIndexArray
- Mesh:setIndices
- Mesh:setInstanceCount
- Mesh:setPrimitiveType
- Mesh:setTexture
- Mesh:setTextureCoordinate
- Mesh:setTextureCoordinateArray
- Mesh:setTextureCoordinates
- Mesh:setVertex
- Mesh:setVertexArray
- Mesh:setVertices