Difference between revisions of "Noise:gradientPerturbFractal2D"
From GiderosMobile
m (Text replacement - "<source" to "<syntaxhighlight") |
m (Text replacement - "</source>" to "</syntaxhighlight>") |
||
Line 6: | Line 6: | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
(number), (number) = Noise:gradientPerturbFractal2D(x, y) | (number), (number) = Noise:gradientPerturbFractal2D(x, y) | ||
− | </ | + | </syntaxhighlight> |
=== <translate>Parameters</translate> === | === <translate>Parameters</translate> === | ||
'''x''': (number) <translate>x value</translate> <br/> | '''x''': (number) <translate>x value</translate> <br/> |
Revision as of 15:31, 13 July 2023
Available since: Gideros 2019.12
Class: Noise
Description
(number), (number) = Noise:gradientPerturbFractal2D(x, y)
Parameters
x: (number) x value
y: (number) y value
Return values
Returns modified input x, y values