Difference between revisions of "Mesh:setTextureCoordinates"

From GiderosMobile
(Created page with "__NOTOC__ '''Available since:''' Gideros 2012.09<br/> === Description === <br /> <source lang="lua"> = Mesh:setTextureCoordinates(textureCoordinates,) </source> '''textureCoor...")
 
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<source lang="lua">
 
<source lang="lua">
= Mesh:setTextureCoordinates(textureCoordinates,)
+
Mesh:setTextureCoordinates(textureCoordinates)
 
</source>
 
</source>
'''textureCoordinates:''' (any) Sets zero or more texture coordinates at texture coordinate array with a single function call. It accepts multiple values or a Lua array. ''''''<br/>
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'''textureCoordinates''': (any) Sets zero or more texture coordinates at texture coordinate array with a single function call. It accepts multiple values or a Lua array. ''''''<br/>

Revision as of 10:20, 23 August 2018

Available since: Gideros 2012.09

Description


 Mesh:setTextureCoordinates(textureCoordinates)

'textureCoordinates: (any) Sets zero or more texture coordinates at texture coordinate array with a single function call. It accepts multiple values or a Lua array. '