Difference between revisions of "Mesh:getTextureCoordinate"
From GiderosMobile
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=== Description === | === Description === | ||
Returns the u and v coordinate of the i-th element from the texture coordinate array. | Returns the u and v coordinate of the i-th element from the texture coordinate array. | ||
− | < | + | <syntaxhighlight lang="lua"> |
(number), (number) = Mesh:getTextureCoordinate(i) | (number), (number) = Mesh:getTextureCoordinate(i) | ||
</source> | </source> |
Revision as of 14:28, 13 July 2023
Available since: Gideros 2013.06
Class: Mesh
Description
Returns the u and v coordinate of the i-th element from the texture coordinate array. <syntaxhighlight lang="lua"> (number), (number) = Mesh:getTextureCoordinate(i) </source>
Parameters
i: (number) index
Return values
Returns (number) u coordinate
Returns (number) v cordinate
- Mesh
- Mesh.new
- Mesh:clearColorArray
- Mesh:clearIndexArray
- Mesh:clearTexture
- Mesh:clearTextureCoordinateArray
- Mesh:clearVertexArray
- Mesh:getColor
- Mesh:getColorArraySize
- Mesh:getIndex
- Mesh:getIndexArraySize
- Mesh:getTextureCoordinate
- Mesh:getTextureCoordinateArraySize
- Mesh:getVertex
- Mesh:getVertexArraySize
- Mesh:resizeColorArray
- Mesh:resizeIndexArray
- Mesh:resizeTextureCoordinateArray
- Mesh:resizeVertexArray
- Mesh:setAutoSort
- Mesh:setColor
- Mesh:setColorArray
- Mesh:setColors
- Mesh:setCullMode
- Mesh:setGenericArray
- Mesh:setIndex
- Mesh:setIndexArray
- Mesh:setIndices
- Mesh:setInstanceCount
- Mesh:setPrimitiveType
- Mesh:setTexture
- Mesh:setTextureCoordinate
- Mesh:setTextureCoordinateArray
- Mesh:setTextureCoordinates
- Mesh:setVertex
- Mesh:setVertexArray
- Mesh:setVertices