Difference between revisions of "FBInstant.payments.consumePurchaseAsync"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
− | '''Available since:''' Gideros 2018.3<br/> | + | <languages /> |
− | === Description === | + | '''<translate>Available since</translate>:''' Gideros 2018.3<br/> |
− | <br /> | + | '''<translate>Class</translate>:''' [[Special:MyLanguage/Payments|Payments]]<br/> |
+ | === <translate>Description</translate> === | ||
+ | <translate><br /> | ||
Consumes a specific purchase belonging to the current player. Before provisioning a product's effects to the player, the game should request the consumption of the purchased product. Once the purchase is successfully consumed, the game should immediately provide the player with the effects of their purchase.<br /> | Consumes a specific purchase belonging to the current player. Before provisioning a product's effects to the player, the game should request the consumption of the purchased product. Once the purchase is successfully consumed, the game should immediately provide the player with the effects of their purchase.<br /> | ||
− | <br /> | + | <br /></translate> |
− | < | + | <syntaxhighlight lang="lua"> |
FBInstant.payments.consumePurchaseAsync(purchaseToken,callback) | FBInstant.payments.consumePurchaseAsync(purchaseToken,callback) | ||
− | </ | + | </syntaxhighlight> |
− | '''purchaseToken''': (string) The purchase token of the purchase that should be consumed. | + | === <translate>Parameters</translate> === |
− | '''callback''': (function) A function that will be called with two arguments: True when the purchase has been consumed successfully otherwise the operation failed, and an error code if the function failed. ''''''<br/> | + | '''purchaseToken''': (string) <translate>The purchase token of the purchase that should be consumed.</translate> <br/> |
+ | '''callback''': (function) <translate>A function that will be called with two arguments: True when the purchase has been consumed successfully otherwise the operation failed, and an error code if the function failed.</translate> <br/> | ||
+ | === <translate>Examples</translate> === | ||
+ | '''Example'''<br/> | ||
+ | <syntaxhighlight lang="lua"> | ||
+ | FBInstant.payments.consumePurchaseAsync("54321", function(result,error) | ||
+ | if result then | ||
+ | print("Consumed!") | ||
+ | end | ||
+ | end) | ||
+ | <br/></syntaxhighlight> | ||
+ | |||
+ | {{FBInstant.payments}} |
Latest revision as of 14:27, 13 July 2023
Available since: Gideros 2018.3
Class: Payments
Description
Consumes a specific purchase belonging to the current player. Before provisioning a product's effects to the player, the game should request the consumption of the purchased product. Once the purchase is successfully consumed, the game should immediately provide the player with the effects of their purchase.
FBInstant.payments.consumePurchaseAsync(purchaseToken,callback)
Parameters
purchaseToken: (string) The purchase token of the purchase that should be consumed.
callback: (function) A function that will be called with two arguments: True when the purchase has been consumed successfully otherwise the operation failed, and an error code if the function failed.
Examples
Example
FBInstant.payments.consumePurchaseAsync("54321", function(result,error)
if result then
print("Consumed!")
end
end)
<br/>