Difference between revisions of "Sprite:setSkewX"

From GiderosMobile
(Created page with "__NOTOC__ '''Available since:''' in development<br/> === Description === Skew (aka "shear") transformation effect <source lang="lua"> = Sprite:setSkewX(kx,) </source> '''kx:''...")
 
Line 4: Line 4:
 
Skew (aka "shear") transformation effect
 
Skew (aka "shear") transformation effect
 
<source lang="lua">
 
<source lang="lua">
= Sprite:setSkewX(kx,)
+
Sprite:setSkewX(kx)
 
</source>
 
</source>
'''kx:''' (number) Amount of skew in range -90... 90 degrees ''''''<br/>
+
'''kx''': (number) Amount of skew in range -90... 90 degrees ''''''<br/>

Revision as of 10:17, 23 August 2018

Available since: in development

Description

Skew (aka "shear") transformation effect

 Sprite:setSkewX(kx)

'kx: (number) Amount of skew in range -90... 90 degrees '