Difference between revisions of "B2.createPulleyJointDef"
(Created page with "__NOTOC__ '''Available since:''' Gideros 2011.6<br/> === Description === <br /> Creates and returns a pulley joint definition table with the bodies, anchors, lengths, max leng...") |
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<source lang="lua"> | <source lang="lua"> | ||
− | (table) | + | (table) = b2.createPulleyJointDef(bodyA,bodyB,groundAnchorAx,groundAnchorAy,groundAnchorBx,groundAnchorBy,anchorAx,anchorAy,anchorBx,anchorBy,ratio) |
</source> | </source> | ||
− | '''bodyA | + | '''bodyA''': (b2.Body) the first attached body ''''''<br/> |
− | '''bodyB | + | '''bodyB''': (b2.Body) the second attached body ''''''<br/> |
− | '''groundAnchorAx | + | '''groundAnchorAx''': (number) the x coordinate of the first ground anchor in world coordinates. This point never moves. ''''''<br/> |
− | '''groundAnchorAy | + | '''groundAnchorAy''': (number) the y coordinate of the first ground anchor in world coordinates. This point never moves. ''''''<br/> |
− | '''groundAnchorBx | + | '''groundAnchorBx''': (number) the x coordinate of the second ground anchor in world coordinates. This point never moves. ''''''<br/> |
− | '''groundAnchorBy | + | '''groundAnchorBy''': (number) the y coordinate of the second ground anchor in world coordinates. This point never moves. ''''''<br/> |
− | '''anchorAx | + | '''anchorAx''': (number) the x coordinate of the world anchor point of bodyA ''''''<br/> |
− | '''anchorAy | + | '''anchorAy''': (number) the y coordinate of the world anchor point of bodyA ''''''<br/> |
− | '''anchorBx | + | '''anchorBx''': (number) the x coordinate of the world anchor point of bodyB ''''''<br/> |
− | '''anchorBy | + | '''anchorBy''': (number) the y coordinate of the world anchor point of bodyB ''''''<br/> |
− | '''ratio | + | '''ratio''': (number) the pulley ratio, used to simulate a block-and-tackle ''''''<br/> |
'''Returns''' (table) A new pulley joint definition table<br/> | '''Returns''' (table) A new pulley joint definition table<br/> |
Revision as of 10:17, 23 August 2018
Available since: Gideros 2011.6
Description
Creates and returns a pulley joint definition table with the bodies, anchors, lengths, max lengths, and ratio using the world anchors.
(Please refer to b2.World:createJoint function for more information about all the information needed to create a pulley joint).
(table) = b2.createPulleyJointDef(bodyA,bodyB,groundAnchorAx,groundAnchorAy,groundAnchorBx,groundAnchorBy,anchorAx,anchorAy,anchorBx,anchorBy,ratio)
'bodyA: (b2.Body) the first attached body '
'bodyB: (b2.Body) the second attached body '
'groundAnchorAx: (number) the x coordinate of the first ground anchor in world coordinates. This point never moves. '
'groundAnchorAy: (number) the y coordinate of the first ground anchor in world coordinates. This point never moves. '
'groundAnchorBx: (number) the x coordinate of the second ground anchor in world coordinates. This point never moves. '
'groundAnchorBy: (number) the y coordinate of the second ground anchor in world coordinates. This point never moves. '
'anchorAx: (number) the x coordinate of the world anchor point of bodyA '
'anchorAy: (number) the y coordinate of the world anchor point of bodyA '
'anchorBx: (number) the x coordinate of the world anchor point of bodyB '
'anchorBy: (number) the y coordinate of the world anchor point of bodyB '
'ratio: (number) the pulley ratio, used to simulate a block-and-tackle '
Returns (table) A new pulley joint definition table