Difference between revisions of "Sound"
From GiderosMobile
(removed language stuff) |
m |
||
Line 18: | Line 18: | ||
channel:stop() | channel:stop() | ||
</source> | </source> | ||
+ | |||
+ | === See also === | ||
+ | '''[[Playing_Sound_and_Music]]''' | ||
{|- | {|- |
Revision as of 06:41, 5 September 2021
Supported platforms:
Available since: Gideros 2011.6
Inherits from: Object
Description
The Sound class lets you load and play WAV, MP3, MOD, XM, S3M and IT sound files.
Control of the playing sound is performed through the SoundChannel object.
Examples
local sound = Sound.new("music.mp3")
local channel = sound:play()
-- after some time --
channel:stop()
See also
MethodsSound.new creates a new Sound object |
EventsConstants |