Difference between revisions of "Screen:setContent"

From GiderosMobile
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
<languages />
+
'''Available since:''' Gideros 2017.8<br/>
'''<translate>Available since</translate>:''' Gideros 2017.8<br/>
+
'''Class:''' [[Screen]]<br/>
'''<translate>Class</translate>:''' [[Special:MyLanguage/Screen|Screen]]<br/>
+
 
=== <translate>Description</translate> ===
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=== Description ===
<translate>Specify which sprite should be displayed by this Screen</translate>
+
Specifies which sprite should be displayed by the screen.
 
<source lang="lua">
 
<source lang="lua">
Screen:setContent(content)
+
Screen:setContent(content)
 
</source>
 
</source>
=== <translate>Parameters</translate> ===
+
 
'''content''': (sprite) <translate>The sprite hierarchy to be displayed by this Screen</translate> <br/>
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=== Parameters ===
 +
'''content''': (sprite) the sprite hierarchy to be displayed by the screen<br/>
  
 
{{Screen}}
 
{{Screen}}

Revision as of 03:14, 28 April 2021

Available since: Gideros 2017.8
Class: Screen

Description

Specifies which sprite should be displayed by the screen.

Screen:setContent(content)

Parameters

content: (sprite) the sprite hierarchy to be displayed by the screen