Difference between revisions of "R3d.Fixture:setMaterial"
From GiderosMobile
m (MoKaLux moved page R3d.Body:setMaterial to R3d.Fixture:setMaterial: update to r3d v0.8) |
(update to r3d v0.8) |
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Line 1: | Line 1: | ||
'''Available since:''' Gideros 2019.10<br/> | '''Available since:''' Gideros 2019.10<br/> | ||
− | '''Class:''' [[R3d. | + | '''Class:''' [[R3d.Fixture]]<br/> |
=== Description === | === Description === | ||
− | Sets the | + | Sets the fixture material (bounciness, frictionCoefficient, rollingResistance). |
<source lang="lua"> | <source lang="lua"> | ||
− | r3d. | + | r3d.Fixture:setMaterial(material) |
</source> | </source> | ||
=== Parameters === | === Parameters === | ||
− | '''material''': (table) the | + | '''material''': (table) the fixture material table<br/> |
=== Example === | === Example === | ||
<source lang="lua"> | <source lang="lua"> | ||
− | + | -- the body | |
− | + | view.body = xworld:createBody(view:getMatrix()) | |
− | mat. | + | local shape = r3d.SphereShape.new(params.sizex) -- radius |
− | mat.rollingResistance = 1 -- | + | local fixture = view.body:createFixture(shape, nil, params.mass) |
− | + | -- materials default: bounciness=0.5, frictionCoefficient=0.3, rollingResistance=0 | |
+ | local mat = fixture:getMaterial() | ||
+ | mat.bounciness = 0.1 | ||
+ | mat.frictionCoefficient = 0.5 | ||
+ | mat.rollingResistance = 0.1 -- 0 = no resistance, 1 = max resistance | ||
+ | fixture:setMaterial(mat) | ||
</source> | </source> | ||
− | {{R3d. | + | {{R3d.Fixture}} |
Revision as of 21:51, 17 December 2020
Available since: Gideros 2019.10
Class: R3d.Fixture
Description
Sets the fixture material (bounciness, frictionCoefficient, rollingResistance).
r3d.Fixture:setMaterial(material)
Parameters
material: (table) the fixture material table
Example
-- the body
view.body = xworld:createBody(view:getMatrix())
local shape = r3d.SphereShape.new(params.sizex) -- radius
local fixture = view.body:createFixture(shape, nil, params.mass)
-- materials default: bounciness=0.5, frictionCoefficient=0.3, rollingResistance=0
local mat = fixture:getMaterial()
mat.bounciness = 0.1
mat.frictionCoefficient = 0.5
mat.rollingResistance = 0.1 -- 0 = no resistance, 1 = max resistance
fixture:setMaterial(mat)