Difference between revisions of "B2.RopeJoint"

From GiderosMobile
 
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*'''[[B2.Joint]]'''
 
*'''[[LiquidFun]]'''
 
*'''[[LiquidFun]]'''

Latest revision as of 15:11, 18 February 2020


Supported platforms: Platform android.pngPlatform ios.pngPlatform mac.pngPlatform pc.pngPlatform html5.pngPlatform winrt.pngPlatform win32.png
Available since: Gideros 2011.6
Inherits from: b2.Joint

Description

A rope joint enforces a maximum distance between two points on two bodies. It has no other effect.

Warning: if you attempt to change the maximum length during the simulation you will get some non-physical behavior.

A model that would allow you to dynamically modify the length would have some sponginess, so I chose not to implement it that way. See b2.DistanceJoint if you want to dynamically control length.

Methods

b2.RopeJoint:getMaxLength
b2.RopeJoint:setMaxLength

Events

Constants