Difference between revisions of "B2.ParticleSystem:setTexture"

From GiderosMobile
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__NOTOC__
 
__NOTOC__
 
<languages />
 
<languages />
'''<translate>Available since</translate>:''' Gideros 2015.06.30<br/>
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'''Available since:''' Gideros 2015.06.30<br/>
'''<translate>Class</translate>:''' [[Special:MyLanguage/b2.ParticleSystem|b2.ParticleSystem]]<br/>
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'''Class:''' [[Special:MyLanguage/b2.ParticleSystem|b2.ParticleSystem]]<br/>
=== <translate>Description</translate> ===
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<translate>Sets texture to particles in this system</translate>
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=== Description ===
 +
Sets texture to particles in this system.
 
<source lang="lua">
 
<source lang="lua">
b2.ParticleSystem:setTexture(texture,size)
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b2.ParticleSystem:setTexture(texture,size)
 
</source>
 
</source>
=== <translate>Parameters</translate> ===
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'''texture''': (Texture) <translate>texture to use for particles</translate> <br/>
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=== Parameters ===
'''size''': (Number) <translate>Size of particle. Default the same size as physics particle size. Use a larger size to let particles visuals overlap each other.</translate> '''optional'''<br/>
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'''texture''': (Texture) texture to use for particles <br/>
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'''size''': (Number) size of particle. Default the same size as physics particle size. Use a larger size to let particles visuals overlap each other. '''optional'''<br/>
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{{B2.ParticleSystem}}

Revision as of 20:30, 17 February 2020