Difference between revisions of "Stage"
From GiderosMobile
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| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| | ||
=== <translate>Methods</translate> === | === <translate>Methods</translate> === | ||
− | [[Special:MyLanguage/Stage:setClearColorBuffer|Stage:setClearColorBuffer]] ''<translate> | + | [[Special:MyLanguage/Stage:setClearColorBuffer|Stage:setClearColorBuffer]] ''<translate>enables/disables draw call for background color</translate>''<br/> |
+ | <!-- GIDEROSMTD:Stage:setClearColorBuffer(boolean) enables/disables draw call for background color --> | ||
| style="width: 50%; vertical-align:top;"| | | style="width: 50%; vertical-align:top;"| |
Revision as of 19:34, 11 February 2020
Supported platforms:
Available since: Gideros 2011.6
Inherits from: Sprite
Description
The Stage class represents the top of the scene tree hierarchy. The instances of Stage is not created directly (there is not any Stage.new function) but there is already a global variable stage.
MethodsStage:setClearColorBuffer enables/disables draw call for background color |
EventsConstants |