Difference between revisions of "Sound"
From GiderosMobile
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Revision as of 14:01, 30 January 2020
Supported platforms:
Available since: Gideros 2011.6
Inherits from: Object
Description
The Sound class lets you load and play WAV, MP3, MOD, XM, S3M and IT sound files.
Control of the playing sound is performed through the SoundChannel object.
Examples
local sound = Sound.new("music.mp3")
local channel = sound:play()
-- after some time --
channel:stop()
MethodsSound.new creates a new Sound object Sound:getLength |
EventsConstants |