Difference between revisions of "Bitmap"
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=== <translate>Constants</translate> === | === <translate>Constants</translate> === | ||
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Revision as of 14:54, 30 January 2020
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Available since: Gideros 2011.6
Inherits from: Sprite
Description
The Bitmap class is used to display texture related objects in the scene tree. It is possible to create Bitmap objects from TextureBase or TextureRegion instances.
MethodsBitmap.new creates a new Bitmap object |
EventsConstants |