Difference between revisions of "Viewport:setProjection"
From GiderosMobile
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Revision as of 11:05, 23 August 2018
Available since: Gideros 2016.06
Description
Specify a projection matrix to use when displaying the content. Useful for rendering 3D worlds where units are not related to screen dimensions, and where a perspective must be applied.
= Viewport:setProjection(matrix,)
'matrix: (Matrix) Matrix to transform viewport '