Difference between revisions of "Viewport:setProjection"

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Revision as of 11:05, 23 August 2018

Available since: Gideros 2016.06

Description

Specify a projection matrix to use when displaying the content. Useful for rendering 3D worlds where units are not related to screen dimensions, and where a perspective must be applied.

= Viewport:setProjection(matrix,)

'matrix: (Matrix) Matrix to transform viewport '